/* SMPEG - SDL MPEG Player Library Copyright (C) 1999 Loki Entertainment Software This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* MPEG filters */ // convert to D by shinichiro.h import SDL; extern (C) { /* SMPEG filter info flags */ const int SMPEG_FILTER_INFO_MB_ERROR = 1; const int SMPEG_FILTER_INFO_PIXEL_ERROR = 2; /* Filter info from SMPEG */ struct SMPEG_FilterInfo { Uint16* yuv_mb_square_error; Uint16* yuv_pixel_square_error; } /* Callback functions for the filter */ typedef void (* SMPEG_FilterCallback)( SDL_Overlay * dest, SDL_Overlay * source, SDL_Rect * region, SMPEG_FilterInfo * filter_info, void * data ); typedef void (* SMPEG_FilterDestroy)( SMPEG_Filter * filter ); /* The filter definition itself */ struct SMPEG_Filter { Uint32 flags; void * data; SMPEG_FilterCallback callback; SMPEG_FilterDestroy destroy; } /* The null filter (default). It simply copies the source rectangle to the video overlay. */ SMPEG_Filter * SMPEGfilter_null(); /* The bilinear filter. A basic low-pass filter that will produce a smoother image. */ SMPEG_Filter * SMPEGfilter_bilinear(); /* The deblocking filter. It filters block borders and non-intra coded blocks to reduce blockiness */ SMPEG_Filter * SMPEGfilter_deblocking(); }