<?xml version="1.0" ?>
<!DOCTYPE bulletml SYSTEM "../barrage.dtd">

<barrage>

<barrageInfo>
	<filename>MDA_uneune</filename>
	<group>MDA</group>
	<title>うねうね</title>
	<description>うねうねします。</description>
	<capture>運です。慣れれば弾源の形でわかるようになるかもしれませんが・・・。ランダム要素は弾源の発射角と曲がり方に。レベルが上がると白弾が増えます。自機狙い要素は無しですので、誘導とか出来ません。</capture>
</barrageInfo>

<barrageStyle>
	<bulletLanguage name="bulletml"/>
</barrageStyle>

<bulletml type="vertical" xmlns="http://www.asahi-net.or.jp/~cs8k-cyu/bulletml">

<action label="top">
	<fireRef label="seed"><param>1</param></fireRef>
	<fireRef label="seed"><param>-1</param></fireRef>
	<wait>150</wait>
</action>
<!-- 種 -->
<fire label="seed">
	<direction type="absolute">180-($1*20)+($1*60*$rand)</direction>
	<speed>1.35</speed>
	<bullet>
		<action>
			<actionRef label="curve"><param>90</param><param>7</param><param>$1</param></actionRef>
			<actionRef label="curve"><param>180</param><param>10</param><param>$1</param></actionRef>
			<vanish/>
		</action>
	</bullet>
</fire>
<!-- カーブ・軌跡 -->
<action label="curve">
	<changeDirection>
		<direction type="relative">$1*$3*(1+$rand)</direction>
		<term>$2*3</term>
	</changeDirection>
	<repeat>
		<times>$2</times>
		<action>
			<fire>
				<direction type="relative">0</direction>
				<speed>0.0001</speed>
				<bullet>
					<actionRef label="leaf"><param>$3</param></actionRef>
				</bullet>
			</fire>
			<wait>4</wait>
		</action>
	</repeat>
</action>
<!-- 発射 -->
<action label="leaf">
	<wait>90</wait>
	<fire>
		<direction type="relative">0</direction>
		<speed>0</speed>
		<bullet>
			<action>
				<vanish/>
			</action>
		</bullet>
	</fire>
	<repeat>
		<times>1+($rank*6)</times>
		<action>
			<fireRef label="shoot"><param>60</param></fireRef>
			<fireRef label="shoot"><param>60</param></fireRef>
			<fireRef label="shoot"><param>60</param></fireRef>
			<fireRef label="shoot"><param>60</param></fireRef>
			<fireRef label="shoot"><param>60</param></fireRef>
			<fireRef label="shoot"><param>60+($1*7)</param></fireRef>
			<wait>3</wait>
		</action>
	</repeat>
	<vanish/>
</action>
<!-- 弾 -->
<fire label="shoot">
	<direction type="sequence">$1</direction>
	<speed>1.8</speed>
	<bullet/>
</fire>

</bulletml>

</barrage>