ループ一回で 8*8 要素ずつこなしている感じぽい
SIMDの8とアンロール
define internal void @parallel_add(i8* nocapture align 16 dereferenceable(4194304) %retval, i8* noalias nocapture readnone %run_options, i8** noalias nocapture readonly %params, i8** noalias nocapture readnone %temps, i64* noalias nocapture readonly %dynamic_loop_bounds, i64* noalias nocapture readnone %prof_counters) #0 { entry: %0 = bitcast i8** %params to [1024 x [1024 x float]]** %name.untyped2 = load [1024 x [1024 x float]]*, [1024 x [1024 x float]]** %0, align 8, !dereferenceable !0, !align !1 %1 = getelementptr inbounds i8*, i8** %params, i64 1 %2 = bitcast i8** %1 to [1024 x [1024 x float]]** %name.1.untyped3 = load [1024 x [1024 x float]]*, [1024 x [1024 x float]]** %2, align 8, !dereferenceable !0, !align !1 %add.clone = bitcast i8* %retval to [1024 x [1024 x float]]* %3 = load i64, i64* %dynamic_loop_bounds, align 8 %dynamic_loop_bound_1 = getelementptr i64, i64* %dynamic_loop_bounds, i64 1 %4 = load i64, i64* %dynamic_loop_bound_1, align 8 %5 = icmp ult i64 %3, %4 br i1 %5, label %vector.ph.preheader, label %add.clone.loop_exit.dim.0 vector.ph.preheader: ; preds = %entry br label %vector.ph vector.ph: ; preds = %vector.ph.preheader, %add.clone.loop_exit.dim.1 %add.clone.invar_address.dim.0.05 = phi i64 [ %invar.inc, %add.clone.loop_exit.dim.1 ], [ %3, %vector.ph.preheader ] br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i64 [ 0, %vector.ph ], [ %index.next.1, %vector.body ] %6 = getelementptr inbounds [1024 x [1024 x float]], [1024 x [1024 x float]]* %name.untyped2, i64 0, i64 %add.clone.invar_address.dim.0.05, i64 %index %7 = bitcast float* %6 to <8 x float>* %wide.load = load <8 x float>, <8 x float>* %7, align 16, !noalias !2 %8 = getelementptr float, float* %6, i64 8 %9 = bitcast float* %8 to <8 x float>* %wide.load10 = load <8 x float>, <8 x float>* %9, align 16, !noalias !2 %10 = getelementptr float, float* %6, i64 16 %11 = bitcast float* %10 to <8 x float>* %wide.load11 = load <8 x float>, <8 x float>* %11, align 16, !noalias !2 %12 = getelementptr float, float* %6, i64 24 %13 = bitcast float* %12 to <8 x float>* %wide.load12 = load <8 x float>, <8 x float>* %13, align 16, !noalias !2 %14 = getelementptr inbounds [1024 x [1024 x float]], [1024 x [1024 x float]]* %name.1.untyped3, i64 0, i64 %add.clone.invar_address.dim.0.05, i64 %index %15 = bitcast float* %14 to <8 x float>* %wide.load13 = load <8 x float>, <8 x float>* %15, align 16, !noalias !2 %16 = getelementptr float, float* %14, i64 8 %17 = bitcast float* %16 to <8 x float>* %wide.load14 = load <8 x float>, <8 x float>* %17, align 16, !noalias !2 %18 = getelementptr float, float* %14, i64 16 %19 = bitcast float* %18 to <8 x float>* %wide.load15 = load <8 x float>, <8 x float>* %19, align 16, !noalias !2 %20 = getelementptr float, float* %14, i64 24 %21 = bitcast float* %20 to <8 x float>* %wide.load16 = load <8 x float>, <8 x float>* %21, align 16, !noalias !2 %22 = fadd fast <8 x float> %wide.load13, %wide.load %23 = fadd fast <8 x float> %wide.load14, %wide.load10 %24 = fadd fast <8 x float> %wide.load15, %wide.load11 %25 = fadd fast <8 x float> %wide.load16, %wide.load12 %26 = getelementptr inbounds [1024 x [1024 x float]], [1024 x [1024 x float]]* %add.clone, i64 0, i64 %add.clone.invar_address.dim.0.05, i64 %index %27 = bitcast float* %26 to <8 x float>* store <8 x float> %22, <8 x float>* %27, align 16, !alias.scope !2 %28 = getelementptr float, float* %26, i64 8 %29 = bitcast float* %28 to <8 x float>* store <8 x float> %23, <8 x float>* %29, align 16, !alias.scope !2 %30 = getelementptr float, float* %26, i64 16 %31 = bitcast float* %30 to <8 x float>* store <8 x float> %24, <8 x float>* %31, align 16, !alias.scope !2 %32 = getelementptr float, float* %26, i64 24 %33 = bitcast float* %32 to <8 x float>* store <8 x float> %25, <8 x float>* %33, align 16, !alias.scope !2 %index.next = or i64 %index, 32 %34 = getelementptr inbounds [1024 x [1024 x float]], [1024 x [1024 x float]]* %name.untyped2, i64 0, i64 %add.clone.invar_address.dim.0.05, i64 %index.next %35 = bitcast float* %34 to <8 x float>* %wide.load.1 = load <8 x float>, <8 x float>* %35, align 16, !noalias !2 %36 = getelementptr float, float* %34, i64 8 %37 = bitcast float* %36 to <8 x float>* %wide.load10.1 = load <8 x float>, <8 x float>* %37, align 16, !noalias !2 %38 = getelementptr float, float* %34, i64 16 %39 = bitcast float* %38 to <8 x float>* %wide.load11.1 = load <8 x float>, <8 x float>* %39, align 16, !noalias !2 %40 = getelementptr float, float* %34, i64 24 %41 = bitcast float* %40 to <8 x float>* %wide.load12.1 = load <8 x float>, <8 x float>* %41, align 16, !noalias !2 %42 = getelementptr inbounds [1024 x [1024 x float]], [1024 x [1024 x float]]* %name.1.untyped3, i64 0, i64 %add.clone.invar_address.dim.0.05, i64 %index.next %43 = bitcast float* %42 to <8 x float>* %wide.load13.1 = load <8 x float>, <8 x float>* %43, align 16, !noalias !2 %44 = getelementptr float, float* %42, i64 8 %45 = bitcast float* %44 to <8 x float>* %wide.load14.1 = load <8 x float>, <8 x float>* %45, align 16, !noalias !2 %46 = getelementptr float, float* %42, i64 16 %47 = bitcast float* %46 to <8 x float>* %wide.load15.1 = load <8 x float>, <8 x float>* %47, align 16, !noalias !2 %48 = getelementptr float, float* %42, i64 24 %49 = bitcast float* %48 to <8 x float>* %wide.load16.1 = load <8 x float>, <8 x float>* %49, align 16, !noalias !2 %50 = fadd fast <8 x float> %wide.load13.1, %wide.load.1 %51 = fadd fast <8 x float> %wide.load14.1, %wide.load10.1 %52 = fadd fast <8 x float> %wide.load15.1, %wide.load11.1 %53 = fadd fast <8 x float> %wide.load16.1, %wide.load12.1 %54 = getelementptr inbounds [1024 x [1024 x float]], [1024 x [1024 x float]]* %add.clone, i64 0, i64 %add.clone.invar_address.dim.0.05, i64 %index.next %55 = bitcast float* %54 to <8 x float>* store <8 x float> %50, <8 x float>* %55, align 16, !alias.scope !2 %56 = getelementptr float, float* %54, i64 8 %57 = bitcast float* %56 to <8 x float>* store <8 x float> %51, <8 x float>* %57, align 16, !alias.scope !2 %58 = getelementptr float, float* %54, i64 16 %59 = bitcast float* %58 to <8 x float>* store <8 x float> %52, <8 x float>* %59, align 16, !alias.scope !2 %60 = getelementptr float, float* %54, i64 24 %61 = bitcast float* %60 to <8 x float>* store <8 x float> %53, <8 x float>* %61, align 16, !alias.scope !2 %index.next.1 = add nuw nsw i64 %index, 64 %62 = icmp eq i64 %index.next.1, 1024 br i1 %62, label %add.clone.loop_exit.dim.1, label %vector.body, !llvm.loop !5