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音にあわせて絵を出す

なんて高度なことはやってません

曲を聞いて、それにあわせて適当にシーンをたくさん作っておいて、実際に演奏された時に曲にあわせて酔っ払った僕が手で操作してただけ

    plans_.push_back(vector<string>());
    plans_.back().push_back("mvFragmentShaderFrame_line_open");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvFragmentShaderFrame_line_open");
    plans_.back().push_back("mvHeartTunnelFrame");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvHeartTunnelFrame");
    plans_.back().push_back("mvKaitouTitleFrame");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvHeartTunnelFrame");
    plans_.back().push_back("mvKaitouTitleFrame");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvHeartTunnelFrame");
    plans_.back().push_back("mvFragmentShaderFrame_hamaji_rgb");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvHeartTunnelFrame");
    plans_.back().push_back("mvFragmentShaderFrame_glsl2328");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvHeartTunnelFrame");
    plans_.back().push_back("mvFragmentShaderFrame_glsl2328");
    plans_.back().push_back("mvFragmentShaderFrame_explode");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvFragmentShaderFrame_explode");
    plans_.back().push_back("mvFragmentShaderFrame_glsl4514");
    plans_.back().push_back("mvSevenStarFrame");
    plans_.back().push_back("mvMomokuroMembersFrame");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvFragmentShaderFrame_glsl4514");
    plans_.back().push_back("mvSevenStarFrame");
    plans_.back().push_back("mvMomokuroMembersFrame");
    plans_.back().push_back("mvItPianoFrame");
    plans_.back().push_back("mvSimpleFFTFrame");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvItPianoFrame");
    plans_.back().push_back("mvSimpleFFTFrame");
    plans_.back().push_back("mvHeartTunnelRFrame");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvHeartTunnelRFrame");
    plans_.back().push_back("mvFragmentShaderFrame_explode");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvFragmentShaderFrame_explode");
    plans_.back().push_back("mvFragmentShaderFrame_glsl4514");
    plans_.back().push_back("mvSevenStarFrame");
    plans_.back().push_back("mvMomokuroMembersFrame");
    plans_.back().push_back("mvSaqooshaGlowEffect_16");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvThunderFrame");
    plans_.back().push_back("mvFragmentShaderFrame_glsl4514");
    plans_.back().push_back("mvSevenStarFrame");
    plans_.back().push_back("mvMomokuroMembersFrame");
    plans_.back().push_back("mvSaqooshaGlowEffect_16");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvThunderFrame");
    plans_.back().push_back("mvFragmentShaderFrame_glsl4514");
    plans_.back().push_back("mvSevenStarFrame");
    plans_.back().push_back("mvMomokuroMembersFrame");
    plans_.back().push_back("mvBulletsFrame");
    plans_.back().push_back("mvItPianoFrame");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvBulletsFrame");
    plans_.back().push_back("mvItPianoFrame");
    plans_.back().push_back("mvScaleEffect");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvBulletsFrame");
    plans_.back().push_back("mvSnowFrame_GoogleColor");
    plans_.back().push_back("mvScaleEffect");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvFragmentShaderFrame_explode");
    plans_.back().push_back("mvBulletsFrame");
    plans_.back().push_back("mvScaleEffect");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvFragmentShaderFrame_explode");
    plans_.back().push_back("mvFragmentShaderFrame_glsl4514");
    plans_.back().push_back("mvSevenStarFrame");
    plans_.back().push_back("mvItPianoFrame");
    plans_.back().push_back("mvMomokuroMembersFrame");
    plans_.back().push_back("mvShakerEffect");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvFragmentShaderFrame_glsl4514");
    plans_.back().push_back("mvSevenStarFrame");
    plans_.back().push_back("mvItPianoFrame");
    plans_.back().push_back("mvMomokuroMembersFrame");
    plans_.back().push_back("mvShakerEffect");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvFragmentShaderFrame_glsl4514");
    plans_.back().push_back("mvSevenStarFrame");
    plans_.back().push_back("mvItPianoFrame");
    plans_.back().push_back("mvMomokuroMembersFrame");
    plans_.back().push_back("mvShakerEffect");
    plans_.push_back(vector<string>());
    plans_.back().push_back("mvFragmentShaderFrame_glsl4514");
    plans_.back().push_back("mvSevenStarFrame");
    plans_.back().push_back("mvItPianoFrame");
    plans_.back().push_back("mvMomokuroMembersFrame");
    plans_.back().push_back("mvShutdownEffect");